Experiences
Perform end-to-end, analytics, mock, and resilience automated testing for high-traffic streaming applications, including Peacock, SkyShowtime, and Now, supporting millions of simultaneous users. I design and execute automated test scenarios to validate performance, playback, and platform stability across Web platforms, while conducting build analysis, release candidate testing, KPI monitoring, and defect reporting to ensure smooth, reliable releases. I maintain and improve CI/CD pipelines to integrate automated testing efficiently and support global releases during high-demand events, such as NFL games, the Super Bowl, and Olympic Games. My work is reinforced by a strong analytical and problem-solving foundation, strengthened through my Master’s Thesis, which involved researching and testing logical paradigms to evaluate student performance, including designing experiments, analyzing results, and validating outcomes.
As part of the “Semana Profissão Engenharia 2024”, I was invited to present the areas of Artificial Intelligence and Computer Graphics over two days of activities by the Faculty and in numerous lectures lasting 30 to 45 minutes.
Help students in Laboratory of Databases and Web Applications (LBAW). Technical support for students, inside and outside the classroom, organize an weekly class, review LBAW Project Template and Documentation.
- Creation of a Sky Web Team tool to analyze test coverage evolution, automated and non-automated tests.
- Automate Peacock UK and SkyShowtime tests on multiple browsers;
I helped 2nd year students during classes to develop drivers for computer peripherals following good low-level programming practices in the C language in the Laboratory Computing Course (LCOM). Outside of classes I created the unofficial LCOM documentation, with explanations, exercises and a Template example for the final project that became life-saving for the students during the semester. It was a pleasure.
As part of the “Semana Profissão Engenheiro 2022”, I was invited to present an area of Software Design and Testing over two days of activities by the Faculty and in numerous lectures lasting 30 to 45 minutes.